Before comments about the game: pretty neat thumbnail!
About the game: I didn't really feel the sense of being out of control, I think the changes should be more noticeable and drastic for a player from the very beginning. But the game itself is really well done! The models are simple but fit the style of the game so much, and the particles, explosions are really satisfying. The text for the UI was nice too, especially since a lot of game for jam don't have time for a good UI. Surprisingly, movement was on point too and well polished. So just to recap: not sure if it fits the theme as much, but the idea/concept is cool (I mean, not so much original, but the execution is one of the best. Just need more changes). Best of luck!
Viewing post in Guncontrollable jam comments
Hey thank you for playing and thank you for the criticism! <3
I agree - the upgrades should be more impactful to make the game scale faster. Very early on it was the opposite, where in 3-4 waves it'd get quite ridiculous (especially with the rubber upgrade, even 1 upgrade would make strafing useless) so we toned it down, though probably too much!
Glad you liked it and thank you again for the feedback!