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I like the idea! When I realized it was like the "ball" of an air hockey game, the way the game feels "clicked". The art was visually clear, and I quite liked some of the visual effects; in particular the "burning" effect once you're out of control. I didn't like the music as much? 

The game felt a bit too fast to be able to tell what's going on, and there was not enough time to react to enemies suddenly appearing from the edge of the screen, though I guess this is part of what makes this game feel out of control. I liked the fact that you didn't lose as soon as you had no more HP, that's an interesting design choice.

Good job!

Thank you for the feedback. The music is something I wanna change, but anyway it can be muted. You're right about the feeling of "out of controlness" but actually that was an exaggeration of the theme, I'm going to give the player more possibilities and make the game feel more fair