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(+1)

Very cool idea, and the lackluster presentation is not too much trouble (although having each gender on a different row would be a godsend!

The real problem is the bug: Any stat revealed for one of the 10 specimens will also be revealed for free in all future rounds. So by my 3rd round all stats were known from the start and then the game just becomes a spreadsheet simulator.

HOWEVER, fix that, add some sprites for the different species and maybe some background music, and you have an excellent puzzle game. Is it procedurally generated, or are all the rounds fixed?

(+1)

Thank you very much for taking your time to provide feedback! It is much appreciated <3

The bug was a total novice mistake; I was the only play-tester and knowing what to do with ins-and-outs that bug dodged me throughout the weekend. For the future projects, I'll be sure to share the project with some play-testers(friends) for sure and no matter how simplistic the game logic is, will focus more on my code structure. If my code was not such a mess, I would surely notice the inconsistent behaviour.

It's wonderful that you "saw" what I was trying to do and liked it! After a couple of weeks I really want to re-handle this project from ground-zero to see what can be improved, and there were some things that I wanted to implement but cut back due to the time limit.

And to finally answer your question, everything -including the race and specimen names, and of course their stats- are procedurally generated, In theory game continues infinitely.