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Hi. The fact that it's too luck-based is actually a bad design choice of mine and I'm looking to fix that post-jam. The audio can be lowered, i wrote that in the game page info, but perhaps it should be clear inside the game too, so maybe I'll add some settings. Regarding the post processing effect, I like them exaggerated like that, anyway I'll try to reduce them and see if I find a compromise. Thank you very much for all the feedback