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Thank you for playing and thank you for your feedback!

Agreed on the player bullet particles being a bit on the nose (though grenades essentially blinding you when firing quickly is intended).

Having the upgrades change the weapon to act differently (ex: shotgun, rocket launcher, etc) would've been an interesting path, but we ran out of time. On the plus side having a lot of grenade upgrades turns it into a grenade launcher and a lot of multishot upgrades makes it like a shotgun (and a lot of rubber upgrades makes you lose :'D).

Glad you liked the scaling and the game overall! <3