Not sure why, but I was really lagging on this game despite having a pretty good computer oO Must've been some compatibility issue with other stuff I had running or so...
the changing movement direction like this is a really cool idea though. it's tough as heck to control, perhaps starting out with even smaller rocks before scaling up would help at the beginning, but with some practice it's a solid system. Looks decent too with all the space-junk XD
Viewing post in Plan Bee jam comments
Thank you for your feedback! A feature (that I'd forgotten to document until now) is that running into the patches of small asteroids/"space junk" causes the player to temporarily slow down. Could this be what you're describing?
In any case, our level designer (as well as the rest of us) have learned a valuable lesson in difficulty curves, and ramping up object size is one of those changes we're working on for an updated mobile release. I hope you'll stay tuned!
-HLM, artist/concept