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Definitely seems like a good mechanic for a puzzle game. Agree with others that it could have been more clear how everything was moving around, but then would it be less out of control? Hard to say. I think outside the context of the game jam, making the mechanics more clear would definitely help!

Thank for your return, I agree, if I had to make que true game with this concept, see the move of the element will be important, but yes when I've made the game for the game jam to keep the idea of out of control I've decide to keep secret the tile move.