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(+1)

It's a great concept and the idea of giving the player a map with little/no frame of reference isn't used in enough games in my opinion.

The teleportation aspect honestly annoyed me more than entertained. I personally wanted to glide up and explore the map, and the teleporting cut that short. I want to explore the map on my own!

It's definitely got potential.

You're actually able to do that - when the wind howls You can balance the gliding/falling so that You will be rising up. But in the air without any graphic before You will teleport its quite hard to do.

But yeah, I just made the gliding as a simple distinct mechanic, and didn't realize that people will find in it the most fun. Play tests are important and I done none unfortunately. Teleporting should be done in special zones, or by pressing a button.

Thanks for playing!