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Really fun bullet hell! The artwork is cute and the diverse set of character designs are all very interesting and he SFX and music were fantastic too. But I feel like I was always fighting against moth chan moving towards the lights, maybe there can be a mechanic where letting her gravitate towards the light is a good thing like a power-up of some sort? Otherwise a really polished game! Highly rated.

(+1)

Thank you very much for your comment ! ^^

Such a power-up would be a good idea indeed, I had even thought about it at some point c:
However I preferred to keep the gameplay elements and the interface as simple as possible in order not to make the game even more chaotic than it already is ^^' (but yeah I should have at least tried to see how it could improve the game, not enough time unfortunately... TwT)