I really like the concept for this game. While I'm not sure that it fits the theme very well (I'm not sure anything is out of control), it is has a lot of potential and is the kind of game I would play! For that reason I'll give some critical feedback.
There isn't much variety to the upgrades. One simple thing you could add is upgrades to unlock the higher tiers. Of course, I'm sure you have plenty of ideas for more complex upgrades that aren't achievable in a 48 hr jam.
Personally, I played the game as if I was on the red team only. It is just more fun to me that way. Extending the enemy AI to make some simple upgrade choices would be a neat way to make this experience more fulfilling.
The camera is a little slow (with WASD, fine with mouse pan) and can also pan away from the playable area. I really liked being able to zoom in to see the details --- the animations are simple but nice!
This is a really impressive submission for only 48 hours and I hope one day to be able to play a fuller version. Great work!
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thanks a lot! yes i think the upgrade system is the weakest part of the game, it came right at the end, before that the game was like a really elaborated screen saver. Making an enemy commander purchase upgrades is a must going forward. I think the most important aspect is the one you described in the other comment, the visual upgrades, it would give the game a new layer of depth.