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(+1)

The overall experience looks amazing. Shaders are great, post-processing effects are great, the simplicity and color spread is great.

I am not sure it is necessary to have the player hold the mouse button to aim though, the scoring system could use a bit more of an incentive (Though having an online scoreboard at the end is GREAT), and I really wish the bullets had a bit more of an "oomph" to them.

That was fun and enjoyable, I loved it, great work!

Thank you for playing!

Definitely would want to change the left click to aim if we did it again, that was a simple fix to a issue I had trying to support keybaord/mouse and gamepad inputs, but never got round to properly solving . 

We had more plans for the scoring but again, just didn't get round to improving the system.

Glad you enjoyed it though!