For sure, I think I would have clarified most of these things with more time. For starters, the goal is simply to escape the maze. If you still want to try to complete it, the exit is always at the top middle of the map. The Minotaur uses a basic pathing algorithm and will always seek the player using the current shortest route, but the changing walls force it to find a new path, so it's possible to hardly ever come across it; it's also possible that walls open up for the Minotaur, leading it directly to you! Thank you for the feedback; I was quite pleased with how the lighting and the sounds turned out.