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I love the concept, however a few flaws hold it back too much in my opinion. One tiny flaw is that you lose controls at the beginning of each wave whereas the description only says you lose controls if you get hit. The only problem this really led to was a bit of confusion. However the controls themselves are very hard to grab and keep escaping your grip. The escaping is fine, although it would be nice if it couldn't happen so frequently as it did sometimes for me. The difficulty grabbing them is likely due to their hitboxes being strange. One last thing that frustrated me was when the guy in the blanket stuck to the bottom of the screen so I couldn't shoot him.

Hey, thanks for the feedback! Our original plan was to have the player lose controls on hit, but due to time constraints we failed to implement this. Thank you for being verbal about your criticisms!