Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thomas Ling

19
Posts
2
Topics
1
Followers
1
Following
A member registered Dec 15, 2019 · View creator page →

Creator of

Recent community posts

Really excited to try it out!

I'm noticing that if you have a controller plugged in, the menu bugs out and it can softlock, so be sure to unplug it if you're trying it out.

Hey, thanks for the feedback! Our original plan was to have the player lose controls on hit, but due to time constraints we failed to implement this. Thank you for being verbal about your criticisms!

Seriously impressive stuff. 

However, the screenshake was a little nauseating, and it was a bit framy from time to time. Still, really impressive!

I'm with Ian on this one. Not knowing when you're going to jump is nothing but infuriating. Also, I couldn't seem to get past 45 height due to my jump height as well.

Would've wished there was a little more audio on this game aside from the looping music. The concept is neat, but not very lasting. Also, the font for the text on the right was a bit tough to read. 

The visuals and audio were great, and helped make a fun experience for this little puzzle game. A little tutorial at the beginning would've helped a ton, though.

I was really confused. I didn't know who I was controlling, I didn't understand that the players were on a timer, and I could see the console spilling out errors. 

A lot of the time, I couldn't even tell my controls, which left me confused and unable to really play the game. Also, my ears were bombarded with a really loud noise after completing a level. Overall, unfortunately, more infuriating than challenging.

Cool idea! However, the graphics and the audio were really, really grating and kinda took away from what was being presented.

Cool concept, and pretty addicting for an arcade-style game! Audio was REALLY loud and too sharp imo. Also, the frame rate seemed a bit choppy in-browser.

I love the simple aesthetic and the gameplay loop was easy to understand.

However, I can't see much of the theme here aside from "Big tools" and that's about it. The screenshake also got a little nauseating after a bit of time playing. Overall though, it was fun playing. Cool game!

Just tried discord.st/highpixelhub and it's not functioning. Is there another invite I didn't see?

"Hookability" Jam community · Created a new topic Discord?

Where're we supposed to connect?

Thank you! It was fun trying out a new program.

Thank you so much!

Really neat concept! Though, I don't see much application with it in here. 

Navigating some of the menu isn't too usable, and I don't see any sort of tangible goal. Still, if pushed further, could make for a pretty neat game.

I think that the concept is really nice. Simple, fun, and well-made especially for the time constraint. I think the difficulty ramps up really quickly, though.

I like what was put down here. Good use of the overall arcade theme, cool ideas that were integrated decently, but I feel like it shouldn't be time-based rather than playing to a certain # of points. Overall though, I like it!