Hey thanks for taking the time to reply! I think overall the level design was great especially given the timeframe so very good job! Don't worry, it wasn't the movement changing aspect that annoyed me that much, I think it was just compounded because the risk of death meant starting all over with the bug. Getting something that isn't as optimal when you only have one heart left felt a little scary then. That's a good point you mention about only taking one ability, that's neat that in theory you could just completely do the game with whatever you like best!
And yes I will say the magnet was probably the toughest for me and lead me to getting hurt a few times trying to figure it out lol. But again, suburb game you guys made! I look forward to the longer version!