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I do love me some good political satire. Even if I can't understand it haha. Interesting idea having different types of units that auto upgrade and don't always do what you want. Controls were a bit awkward and too much money ended up being printed so I couldn't properly move to the boss by the end. 

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Thanks for trying and the good feedback :) I rated your game and gave you thorough feedback in the comments.

Yeah I did not spend enough time on the UX (more animations and sounds) & “tutorial” phase. Balancing all the parameters (speed, range) takes so much time!

I put a limit on the respawn of the money printers but it did not work for some reason, that was the latest thing I was trying to debug to get a better version.

The AI/control of the units is buggy too, sometimes they reset their state after you gave them an order, or their automatic AI does not pickup on detected resources / enemy.

I want to clean it up, there’s like more than a thousand lines of pure code written in 30-40h, so it was not super clean and I broke things as soon as I add new ones :D

It was mostly for the learning experience, the memes, and meeting lots of new people like you!