I do love me some good political satire. Even if I can't understand it haha. Interesting idea having different types of units that auto upgrade and don't always do what you want. Controls were a bit awkward and too much money ended up being printed so I couldn't properly move to the boss by the end.
Thanks for trying and the good feedback :) I rated your game and gave you thorough feedback in the comments.
Yeah I did not spend enough time on the UX (more animations and sounds) & “tutorial” phase. Balancing all the parameters (speed, range) takes so much time!
I put a limit on the respawn of the money printers but it did not work for some reason, that was the latest thing I was trying to debug to get a better version.
The AI/control of the units is buggy too, sometimes they reset their state after you gave them an order, or their automatic AI does not pickup on detected resources / enemy.
I want to clean it up, there’s like more than a thousand lines of pure code written in 30-40h, so it was not super clean and I broke things as soon as I add new ones :D
It was mostly for the learning experience, the memes, and meeting lots of new people like you!