Very ambitious! Looks super cool, but some music and maybe in-game guidance would be nice haha. Also, I found the mouse sensitivity to be a bit too crazy.
wren
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Cool idea! I love the idea of a real time text adventure. it would've been nice to have shorter commands though like zork, I found it annoying to have to type out 'move forward so many times haha. And it was difficult to tell what I was supposed to be doing kinda. I died to the first camera 3 times, then immediately died to the second camera on my fourth run. I'm not sure what hacking is supposed to do either. it would be cool to be able to pull up a map or something to see where cameras are pointed and where I'm supposed to go and stuff.
As I said though, really nice concept, very original!
Nice! I saw your posts in the discord and this was one of the games I was most interested in trying. I think you pulled it together real well.
As said by others, the controls were a bit finicky. Mostly just when interacting with the trash: You get pushed out of the way when new bags form piles, you get stuck in piles if you try to jump over a stack that's 3 high, you aren't able to jump if you're actively running into a pile.
That said though, I loved the art and animations, the concept was original and I liked the pickup sound. Would be cool to be able to throw bombs on top of the piles you're next to if you can't reach them by jumping.
This was great! I like the casual nature and the host of options available. I feel like some of the research didn't necessarily make sense though. Like I need to research mines, oil, production to be able to end climate change? Can't end climate change when I've just got sawmills and universities? haha. It was a lot of fun to play though, I completely screwed up my first go through, but loved my second.
Nice visuals! The combat was a bit lacklustre. I couldn't tell if I was even dealing damage to the first spider person or not. The final combat with the witch was made easier by the fact that the spider people were blocked by the platform from coming over and attacking you. Looks great though and the music choice is good too.
I'm enjoying this. It's fun how it will play itself if you're not too sure what to do. Some fun dialogue options too: "what does it look like I'm doing now?" It's a good way of telling a story and the art looks incredible. My only complaint is that it's a bit difficult to tell what to do past the third letter. I got stuck for a while, didn't realize you could just type 'note' haha. A pause option may have been nice so I could read back through the dialogue (not that it's really necessary to do so). I think every time a new message is printed it scrolls to present immediately. great game!
Well done, it looked pretty good, though I lost some frames transitioning between the screen and the table. It looks and plays pretty well, but I think I got bored with it when I saw that I wasn't really making any 'progress' or anything. More random spawning of the cockroaches would've been good too. Looks and plays great, good job!
Good game, I like the art and animations a lot. The controls feel good, but I wish the second jump would trigger when you're at the peak instead of manually having to time it. Though I guess I should just 'git gud' hahah. It'd be nice to see some additional tiles for background design as well, but it's not critical.
This was fun! Big dummy that I am thought you had to pick up bullets somewhere and couldn't find them hahaha. I beat the first 3 floors that way by accident. I think an auto-reload would be nice at zero bullets and I found it annoying that I couldn't kill the big guys with a full clip of ammo. Some of the game got a bit tedious and especially so if you die and have to restart with all of the enemies again. Great job though, it was a lot of fun to play and I look forward to seeing where it goes from here.
That was pretty fun to play. I like the idea of 'the tiny world inside your nose' haha. It was frustrating how a single enemy getting through means the end for you though. The mouse pointer is a bit awkward to pick up the antigens with too. I think it's fairly well balanced as well right up until the end when I got absolutely thrashed by whatever the black thing was that came out of the big virus hahaha.