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I like the visual style, and the constant motion of everything in the game. The story was compelling. The main downside is that I'm terrible at puzzle games, so I could only make it so far before I got stuck (and consequently didn't get to see through to the end of the story). Fun experience anyway! :-)

Yeah, I popped the difficulty down several times during development cause I figured it's obviously gonna be harder for people other than me because they don't already know the solutions. All of my friends who playtested the newer versions said it was very difficult. Idk, maybe I should make it easier going forward from this. After my long break, of course. I need to fix my sleep schedule after working on this.