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(2 edits) (+1)

Thanks for the feedback! I intentionally made this game hard in order to keep the player spent much in-game time (being inspired from older adventure games that don't give much hints to the player). It seems like it backfired.

Hey, no worries. I don't think it's unplayable. I don't even think it's not fun. I just want to play further and know the culmination of the story haha.