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(+1)

I didn't replay the original levels, but went straight to the new ones. The first couple of new levels are too easy. Then B en C require very accurate timing. Level D is overwhelming at first, but not difficult with a bit of trial and error.

It all felt a bit underwhelming compared to the original jam version. I also noticed that you changed some of the commands like "open" and "close" to "opn" and "cls". That does make it faster to enter commands, but it would be nice if you still accepted the old commands. On the whole, I think you made it too easy. I liked having to frantically type in commands in the original. Though, it is nice that the error sound is not as loud.

Thanks for your feedback! Yes I made the game easier enough to enable more players to get to the last levels. A lot of them were slow typers and did not achieve until level 4. I made this choice because I really wanted to make slow typing and not to good players really feel like a clever hacker. The first levels are here so the player can learn the new RM mechanics and it's effect (kill virus, then kill several virus not connect, then also kill anti-virus) maybe it's a bit too much introductory levels.There's certainly a good middle ground I can find by further balancing when I'll have the time. Thanks a lot for your constructive feedback. :)