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Day 8/9/10 - update

I think today is day 10... (I kinda lost track of time.) I took a day off as I was getting fatigued. Took the time to watch some youtube tutorials and talks about pixel art, it is really interesting. Anyway, after feeling refreshed, it was back onto the tasks. I worked on trying to setup the transition points, but it gave me quite a few problems. Had to fix a lines in a few scripts but basically it was resolved by changing the reference object. I spent quite alot of time working on the bunny's house, and there's still alot of work left to do. But I managed to came up with a rough idea for it.

Carrot House idea

It's not exactly what I had in mind, but it turned out okay. You may have also noticed, but I tried experimenting with dithering. I think it looks nice, better than a single splotch of colour that grabs too much attention. I'm pretty sure I did alot of things wrong with it, but at the same time it looks correct, and I think it's nice, so everything worked out in the end. I still plan to refine it further, but I'll leave it as it is for now and move on to other tasks.

carrot house interior

I also planned to implement quite a few things in the carrot house, but I am not sure if I have the time to do it. It is still a very rough idea, but I will definitely flesh it out even when the jam is over. But for now (today), I would like to shift my focus to finishing up the UI and the sound for the game. Hopefully I can finish everything by today so that I can start refining my game in various ways. 

Thanks for reading! 

Referencing to objectives set at Day 1 (for personal reference):

Main Objectives

-Create and complete basic game. (soon!)

-Bunny Girl character. Sprites and animation. (complete, refine jumping animation)

-Carrot collectibles. Sprites and animation. (complete, refine sprite to make it cuter)

-Music and Sound effects. Looping BGM, character movement sounds. (to be done)

-2D platform world. (complete, add more scenes)

Additional Objectives

-Story and Lore. (currently none to be implemented, but i already had plans for a huge story and world and this is just one of it, so most likely added after jam)

-Character Dialogues. (to be done, just something simple)

-Artwork for Bunny Girl. (after jam)

-Main menu w/ a few options. (to be done, idea to be slightly changed)

-More 2D world related stuff. House for Bunny Girl, interactive objects. (just the house for now)

-(don't think this is achievable within this period) Learn 2D Live and incorporate it into the game to interact with Bunny Girl. Headpats. (after jam)