1. Love the style and the premise. Also love the option of dire serpents as PC. I wish there were insects or arachnids as well, but that's a fairly exotic option and I don't really expect it to come up.
2. The leveling system is a bit strange - the best way to level up seems to be staying in the starting tavern, picking flowers and beating up goblins. Each flower costs 2 points, each shoe also costs 2. As goblins are the easiest enemies, it is by far the most efficient method.
3. An occultist PC doesn't seems to start with any spells. It might be a good idea to add different starting skills to different classes.
4. There seems to be a lot of missing commas, especially before PC's name. When addressing someone, there should be a comma before or after a name.
"Hi, %name%" and "%name%, hi". These are most frequently missing.
Sometimes the descriptions - such as the prologue - read smoothly, sometimes they seem choppy. I suggest you find an auxiliary writer/beta. I assume the text will be polished as the development goes along.
5. "Length" is simply not a good word, it's very reminiscent of paperback romance novels. It's better than "manhood" or "knob", but still. Please consider just using "dick". //Edit: a matter of taste, I admit. I will probably get used to it.
6. Here's to hoping a skeleton romance will be possible.
//Edit2:
7. After Fenn agreed to help Lyra, I got her a room, and went to temple, somehow there's a scene where Darzakk is helping Lyra instead, and it's a looped conversation.