Hey, the game looks really nice! I did not go very far (wave 3) because I was too lazy to mash C and to go back to the far left to activate the next wave.
I think the waves should be triggerable with a keybind, or maybe spawn the lamp close to the player on the ground when the wave is fnished, something like that.
The duck’s beak could look more like a beak, right now it looks more like a mouth to me. But the sprites overall look good!
The UI could be better, the texts at the top left feel a bit bloated. A health bar instead, above the character. Just like you did for the enemies. It also helps the player notice the current health better because it’s closer to their current focus.
The controls are well implemented but I would have loved being able to press down C instead of spamming it to shoot continuously.
No sounds or music, that’s a bummer. Games always feel “empty” without that. If you need help with that or anything else for next games hit me up!
Overall it’s a very good solo composition for the quite small amount of hours put into it!