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Same as Darkness' reply, definitely an issue in .6 version. I couldn't even get the mod working during .5, and did a clean install using .6, so cant be issue with prior version

Ank's fix was the key. It's implimented into 0.9.7 and being bugtested now. I also recalculated the way that races are picked/displayed that I'm testing to see if that will fix the display issues that are showing as being Mixed/Pureblooded when they aren't.