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(1 edit)

On the first level there is a straight path to the first cube, but to get to the second cub you have to turn left. Also the further you get in the maze you will notice those small red lines, these were added to indicate the turns in the maze, but only a few of them. I agree about the controls being a little wonky, altough I made them like that to add difficulty to it. I will make the maze a little easier with the next update (The Nebula Update). Thanks for trying it and giving feedback, with the redesigns I am doing in the Nebula update I completely did away with level 2 actually, it is a brand new level! I incorporated one of the space ships I am adding in to the game to actually be the level, I originally made level 2 to introduce slopes to the player, but with the redesign there are slopes on the ship so the ship was made into the level. I will consider making the controls a little easier, or explaining the controls better. Thanks again for this great feedback! Be sure to read some of the latest dev logs! I like to show sneak previews of my progress on the next updates there. I hope I covered everything in this reply.

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It could be that I just couldn't get into the maze straight enough since I was struggling with the controls. Maybe if you make them more intuitive you won't need to change the maze. 

In the new update I changed the maze a bit (added more guide lines) and helped orient the player with the controls try the new version. Thanks for the reply and the feedback.