Hey man thanks for trying it out, I'm glad you enjoyed it! Yeah I somehow missed that key which automatically enabled rag-dolling for every character in the game. It was for testing but I must have forgotten it since I haven't edited the script for a couple weeks.
When you say press "T" to fight are you referring to pressing "R" for sheathing/unsheathing the sword? If so, that was to make it more like RPG's where NPC's won't talk to you if you have a weapon drawn. Might have been a failed experiment though.
In any case, thanks for the feedback! I'll address the ragdoll button in a patch along with several other issues.