Not sure what is the goal of the game, but for sure I liked the music.
PixelKnight
Creator of
Recent community posts
The starting concept can be nice, but it should be implemented a bit more into the gameplay. You should give more control over the game as, as it is now, the game play itself and it become boring after short time. If the party manager(player) can actually manage the party, like giving them missions to achieve or some sort of guidance it would become a much more enjoyable experience.
Is 5000 points a good amount? I really like playing it and even if simple the visual was very satisfing. First time I noticed the invisble one I was like wtf? Is this a bug? But no, it plays really well. If you will improved it more, I hope you'll make more levels with more kinds of dragons and maybe, dunno, cannon balls as secondary weapon with cooldown(?).
Check mine aswell if you have time to do so, I would be really glad.
Hey, I tried your game out. I would have like to compare the old and new version to see how it improved. Anyway for the current version, if you still want to improve it, I think you could make some extra levels, as now it end when it basically starts (my game is as short as yours btw xD). Also I would add some visual feedback on your current boosts and maybe when the next jump will be.
Feel free to check my entry and tell me what you think of it. You can also compare it with the previous version as I left it in the download options.
I liked the style and presentation as it looks like a complete and releasable game. The gameplay aswell is simple, but works well. The main problem is that it's too frustrating as the time that you gave to use the commands is way too short. I was trying for a bit too press the right one, but before I was able to see which button was doing what it changes again... in the end I was able to survive 15 rounds just spamming the up arrow and having the right amount of luck.