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(+1)

That’s a good question. I don’t think there’s a general “tool” for making beat maps for all kinds of rhythm / music-based games. The closest thing to that would be creating a MIDI for a song you like– at least then, you have a reference for beat maps in general.
That’s not what I did. I had the sheet music of the songs Cityfires composed, and then translated the melodies (with a creative license) into arrays.

(+1)

Translating directly from sheet music is a good idea, then you know with certainty those notes are correct, and you're not guessing + trial/error.