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(+1)

Mine sounds like it's very much along the lines of @10d22's. Currently you control two players at once who have opposite gravitational directions, but they can become disjointed along the global x-axis as well as cross each other's local y-axis. I'm thinking I'll try to incorporate puzzle elements into the game, but it might also be interesting to have some metroidvania-esque business as well. I can imagine a certain level of difficulty would emerge from having to make rapid decisions for two characters that are not locked to the same x position. Anyway, we'll see! Let the fun begin :D


I really like this idea - you can create some really nice puzzles with this :)

Looks really good! and I don't think it will be that similar to mine! Keep up the good work.

very cool idea, dude, a proper polished and released game-worthy :) i love toying with gravity, have some gravity-based designs of my own, but I don't think I ever thought about this :)