Yeah! The scoring works like:
Name | Timing window | Points | Bar effect |
---|---|---|---|
Nice! | +-0.03s | 1000 | Increases bar by 1 unit |
OK | +-0.06s | 500 | Increases bar by 0.5 units |
Boo... | +-0.12s |
0 | Decreases bar by 1 unit |
Miss | +0.15s | 0 | Decreases bar by 1 unit |
You can also score an extra boo if you hit a note 1 second away. It will not consume the note and you could still hit it again later. It was intended to prevent “cheesing” the third level if the player just kept hitting all 4 keys to the beat (but it’s not that effective right now)