Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Really fun game.
In contrary to Coppyhop statement I used this tactic: collect as many enemies on map as you can and just shoot all of them in one spam attack.
IDK if you really need to fix that, but as an option: give cooldown for attacks and linear speed increase for enemies.

(+1)

That's an interesting way to tackle this game :D
Also, I like both your ideas

(+1)

I personally not sure what is better - to have perfectly balanced gameplay where you have only one skill based way to beat it, or your game's current state when you can try different approaches and look for best one =)