Hi I saw your intro in the GWJ discord. Here’s some feedback.
Cool mechanic to be able to rotate the bar! Helps with starting & finishing levels. Adds some additional skill to master compared to a basic brick buster. I find the angle maybe a tad bit too wide.
However, that bugged out after I finished the first level and could not angle the bar on the second level. That was on the windows version, haven’t tried the rest. I got bored out and did not go further.
It’s a bummer, I was curious to see the other types of enemies (the spiders and the worm). Do you need to dodge the enemies as well as hitting the ball? That would get interesting (and too hard maybe :D)
I was thinking you could have crabs that move like in Invaders, going left to right, slowly crawling up to you.
Anyway the art is simple but looks nice. I think you could try to remove the black outlines, usually it looks better imo. Try to replace the black with a darker green, maybe you will need a third green to transition between the two. You could also add a shade of lighter green for a shiny effect.
For additional “juice”, which is very important in this kind of game, you could have a trail effect on the ball (instantiate a temporary copy of the sprite with some blur/transparency effect), some scale deformation on impact, particles, …
The music works well but could be refined as well. Players might expect chiptune to go with the pixel art style. Do you know anything about music? (Innocent question, not trying to bash you!)
The animation of the green blobs seem to be synced with the beats or almost synced. Not sure if that’s on purpose but it’s a nice detail.
Lacks some score mechanic but I suppose it’s in the works. You could use some formula including the time spent on a level, i.e the faster you finish the more score you have. Maybe additional points for a “combo”, i.e quickly destroying multiple enemies in a span of few seconds.
And of course there needs to be tons of bonuses (and maybe maluses too?) that give you additional balls, magnetic effect, etc. Maybe one where you can rotate indefinitely by keeping X or C pressed!