Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

Hey Tripster124567,

Thanx again for your suggestions. 

I wanted to avoid (if possible) using traditional inventory/hotbar systems. I feel it really pulls the player out of the game. I also wanted to keep your screen clean and simple a.m.a.p .  This system definitely is not the best nor perfect but I would like to one-day optimize it so it works better.  If it does require an alternate method, then I will consider something like a hotbar or inventory. 

Cheers!!

You can visit my Trello page and leave any suggestions there as well.

(+2)

Yeah I understand, it does make the game unique and I do like the idea. The game is still very new aswell so it is expected to be optimized yet, no worries, so far so good!

(+1)

Also, I'm a bit lost and new to Trello, how can I write a suggestion or bugs I find there? It seems like all I can do is subscribe to each category of cards.

I'm horible with Trello but I think if you subsribe to the board, you can post.

I can post in the comments but I can't like post a suggestion card. I am subscribed

I've heard Subnautica is great with Trello, you can try to copy their ideas a little

Wasn't sure what section this would go under trello.

How about the weapon pieces have light snapping points on the workbench when placing them(like the anvil)? That way the weapon won't glitch through the wall or table if the next piece is placed facing the wrong direction.

Hey VonThunda,

I'll keep your suggestion in consideration. Thank you!