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I played a couple of levels and I really liked it :3 I just would like to add some information about the enemies, their radio vision or something else, but it's really good :3

Thanks for the feedback!
The intro tutorial now has information about the guards' detection radius, instead of just a generic "Avoid them"

Awesome! Nice game btw, I've been wondering how to make a grid base path finder for other games, do you use Unity? can you give me a hint of how to do that? Doesn't matter if it's on another engine.

It is in fact on unity, but i'm not sure how to answer your question, what part do you mean?

For the grid i just drew tiles in paint.net (use aseprite if youre willing to pay for it, as its actually designed for sprite art) then used the Tilemap system in unity.

More about the coding part, how the path takes an exact tile, like a 1:1 position, and not a 1.0948324:2.3152