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(+1)

Ok, I'll playtest your game.

Here's mine: https://r3s.itch.io/the-rewind-gun

Deleted post
(3 edits)

Thanks for the play testing, I'll make sure to fix some of these bugs. The jump boost is intentional, and it's recommended to not play in full screen for best performance and ratio. That's probably why you got big text. Also, enemies landing on you is intentional. It's supposed to make you think about where you shoot the enemy. Not being able to shoot however is strange, because it worked fine to me.

Anyways, thanks!

(+1)

Very Zen I like it. Not a fan of the gun rotating with mouse axis. Also you run really fast for the camera to be that close, have to contantly tap the right button so that I dont run face first into an enemy and die. 

oh, that's cause of the aspect ratio. I recommend playing the game in a window with a short height and long width for best performance.

(+1)

I dont know how to not sound like a dick while saying this but..... That seems like your problem to fix, not mine.... you are the developer, you are in control of that.  Having your camera scale correctly and being able to see upcoming things before you are right on top of them is important in a platformer.

A FOV slider isnt that hard to make, I can help you with it if you need. Looks like you're in Unity. 

ok, thanks

Ok, thanks for the feedback. I changed the FOV, so that the player can see further. Could you consider changing your rating?

Much better now that I can see where I am going. concider it changed.