Thanks for your feedback!
How about the level difficulty ? Was that okay (like some retries before succeeding different parts of the levels) or too difficult?
I like your game, the art is really good.
Some small notes on things I did see:
- I feel like the jump height in the past is really low compared to the beginning
- You could maybe speed up a bit the dialogue box, the text appears quite slowly on my side
- Enemies are quite far away from each other and when we hear the sound we don't know where they are. I knew that one was behind me only when I saw the life of the friend going down, maybe you should had a direction indicator. You could also had a life bar to ennemies, we would then now that we are actually hitting them.
- When you click on a button (continue button for example), the shoot animation is playing. You should consider adding a raycast system to now if your clicking on UI and if so not play the animation.
In any case, it's pretty dope what you and your team did in a week ! Good job !