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Deleted post

*Yeah, the settings menu was intended only for testing purposes, so that I can clear all data and check if everythings OK. I will remove that.

*I should name the ? to tutorial

*Yeah, the light is flikering. Idk why, but maybe its for the bad 3d modelling. I will figure it out.

*The scene was intended to take place in night, so I added as little as possible, but looks like I have to increase the existing lights intensity.

*There was a instructions in the tutorial level about the pink object, my bad it was too small to notice, I wiil increase it.

*As the game is about moving backward, so I didn’t add a moving forward animation.

*I understand too that the menu should be accesible through keyboard. But as I am a newbie in Unity, I have to figure it out gradually. I hope that I will implement them soon.

*I tried something different, thats why the continuous collision detection and the super jump and not double jump. Yes you can skip most of the platforms by super jumping, thats intended.

*Yeah, I should remove the press escape key to continue thingy. I guess in your pc the game loaded in milliseconds, but in older pc it may take some time. Thats why I needed a loading screen.

I really appreciate you to take your time and give such elaborate feedback and pointing out my problems. Thanks.