*Yeah, the settings menu was intended only for testing purposes, so that I can clear all data and check if everythings OK. I will remove that.
*I should name the ? to tutorial
*Yeah, the light is flikering. Idk why, but maybe its for the bad 3d modelling. I will figure it out.
*The scene was intended to take place in night, so I added as little as possible, but looks like I have to increase the existing lights intensity.
*There was a instructions in the tutorial level about the pink object, my bad it was too small to notice, I wiil increase it.
*As the game is about moving backward, so I didn’t add a moving forward animation.
*I understand too that the menu should be accesible through keyboard. But as I am a newbie in Unity, I have to figure it out gradually. I hope that I will implement them soon.
*I tried something different, thats why the continuous collision detection and the super jump and not double jump. Yes you can skip most of the platforms by super jumping, thats intended.
*Yeah, I should remove the press escape key to continue thingy. I guess in your pc the game loaded in milliseconds, but in older pc it may take some time. Thats why I needed a loading screen.
I really appreciate you to take your time and give such elaborate feedback and pointing out my problems. Thanks.