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I like where this is going. However, it's hard to get started with it. The enemies seem to have a ridiculously long range and I find myself dead before I even walk into a room sometimes.

Hi milk9111, thanks for the feedback. Try holding left shift to see more of the screen, that should help. Enemies snipping you from offscreen shouldn't happen, but sometimes a part of their sprite is visible (like the tip of the gun) and Unity marks it as onscreen. I should add further onscreen checks or a maximum shooting range to make sure this doesn't happen though.