Really nice art and puzzle design. The thing that struck me the most was how well you convey the weight of the character, with both animation and a very beautifully crafted sound design. The only thing i'd improve is the fact that you can get stuck in the vertical platforms. A simple Physics2D material with 0 friction could do the trick. And let me tell you, way to tie up the end of the game and it's start, probably the best i've seen