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Thanks for the feedback and for giving it another try! I plan to play JA2 some this coming week and get an idea about what they do well. I'm sad to say that I've never played it but bought a copy on GOG a while back and have been meaning to give it a run through.

The camera is a definite point we are going to work on for the next build. Maybe you can use the WASD or Arrow keys to make it more comfortable for you in the meantime? We definitely also plan to upgrade the minimap in a future build.

more rework for camera will be awesome.

if you play Jagged Allience 2, i strongly recommend using 1.13 fan patch from Bear's Pit. it changes the game mechanics to maximize in every respect and reveal the potential of the game. usually JA2 fan speaks about it with patch. as vanilla state is rather pity. since it was one of the last Legacy of old Sir-tech company, it couldn't hold time till completion and released as if literally unfinished buisiness.

JA2 Bear's Pit mod patch (Stable)

http://ja2v113.pbworks.com/w/p...

Unstable but Latest

http://kermi.pp.fi/JA_2/v1.13_...


the input is rather complex if you compared with similar games in same genre, even with original X-com with OpenXcom applied. but once you got used to, you would notice how JA2 had born from incredibly rich springs of ideas as a tactical squad based strategy role playing. and the pacing of the game is really second to none imnho.

some russian JA2 follower games like 7.62 tried to become golden but all of them are just like a similar playing ground with raw materials scattered around.

Wasteland 2 tried to contain JA2's combat and gun systems, but it also failed for cutting too many edges. but the pacing was nearest to JA2.

Shadowrun Chronicles should be mentioned as remarkable hidden gem of tactical turn-based squad based role playing game the pacing wise. the point is, smooth playability in both of single/multi play. its rarest case in this genre. within the current new Shadowrun series, i have to say Chronicles is still staying in rather rough made state, but the pacing and mission based progression should be technically in the same scope of Depth of Extinction. the opinion from TRPG players of Shadowrun (veterans) are mostly divided by 2. "it's too simplistic" or "still somehow feels like more "Shadowrun" than other new ones". the persons of latter opinion got the real core of the game i think.

Thanks for the recommendation. My only PC laptop is Windows 10 and I couldn't get the Bear's Pit mod version to run there. Kept crashing and none of the troubleshooting steps worked. I was able to get the GOG version to run but it locked up as soon as I got into combat. I may try to watch some youtube videos.

sorry for late reply. but its very pity for hearing your failure of launching JA2 with Bear's Pit mod.

seems some Win10 user could run and others couldn't.

since i've heard tons of complain about Win10 from friends, i judged its not ready as main OS yet and can't switch from Win7, so i can't check the condition myself.

i hope future release of Bear's Pit would make compatibility issues resolved.

i would definitely recommendstaying on 7. I bought a new laptop to use for demos and had no choice. 

Also you should try out build 30. I added a recruit screen similar to what I saw in JA2. I think we will continue to build on this idea over the next few months but curious if you have thoughts. 

finally, initial character creation has returned !!

yes, that's almost changing everything for player. ready made pc is good for showing example or suggestion, but its as such. full scratch character is the real avator/ego of the player and fascinate role playing ongoing.