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Wow this is really cool. I'm more curious how you got the audio to adjust like that seamlessly. Very cool.

Thanks! I go into more detail on my LOWREZJAM submission page. Maybe I’ll write a blog too. Basically each chord is derived from some 1D noise fields, and their notes are positioned randomly on a 2D stage. Time traversal is just moving up and down a z-axis and crossfading the stages based on where you are. It’s like riding an elevator.