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(+2)

Really cool game. The art is awesome to look at. The code needs some work, but that's more than understandable given the one week time limit.

However, here's a few easy tips:

There seems to be a cling mechanic, but I suspect that it was implemented because the character was sticking to walls anyway. To remedy that, create a "Physics Material 2D" in your project window, and set the friction to 0, then apply that to your character or walls; this will make it so he slides down the walls instead of sticking.

The character doesn't move with platforms, and there's probably a million different ways to fix this, but the way I know how to do it is to make the player a child of the platform whenever he's touching it; that will allow him to move with it (un-child him when he leaves the platform).

I don't want to sound too negative, I did manage to beat the game, and it's one of the coolest games I've played thus far. Nice work.

(+1)

Thank you so much! I´m one of the developers that worked on this. We genuinely appreciate your comment and feedback. We took this jam as a challenge to learn more about coding and it was a rollercoaster of emotions, but we managed to pull through with the basics in the end.

Thank you for sharing those useful tips! Will definitely keep them in mind in the future. We´re here to learn and this is the kind of help we like.