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The general "feel" of this game is perfect, with the controls, audio, and graphics working together beautifully to make the whole experience really satisfying. I also think the "world" this game takes place in, even though its simple, is really cool. However, this game is much harder than it feels like it was intended to be; I died several times in the very first obstacle because my "rewind" self kept catching up to me faster than I was prepared for. Maybe having the player practice the controls in a non-dangerous environment could make the game more accessible and avoid frustrations.

Thanks for the feedback! My friends also thought the game was a bit too difficult. Maybe I was just too absorbed in creating the game I forgot to account for the difficulty :P