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(+2)

First of all, it's fun. There are some details that I didn't like. On my first game my character was looking at his side and it took me some time to understand what to do xD. Also I'd have liked more clarity in the rewind mechanic, because, although it was explained in the instructions, someone could want to get into the game without reading them (like I did). Finally, the game could be a little more forgiving to the player, for example having more space between the obstacles and making jumps last longer, but that's just personal preference.
I still enjoyed it though, it was very well made. The atmosphere was really cool

Thank you so much for the comment! I would definitely look into the camera, as I think I know what you're talking about, sometimes it feels like the camera is not necessarily looking straight ahead at spawn. (It's because you load when you press play and move it around before you actually see what happens). We will look into making instructions more visible and as of the game being a little to unforgiving, I could make it ramp slower, but the jumping lasting longer could hurt the game as the forward speed increases in time and you could hit a wall before you jump again.