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(1 edit)

A really good take on the theme, specially the "catch the bullet" part, once i saw it in action made so much sense. And i also liked the more challenging finale (or beginning), but with the generously placed checkpoints it wasn't an issue. The thing i would improve is the re-spawn, it holds like you reload the entire scene. It's a nitpick, but i think it would definitely improve the experience

Actually I just repositioned the player to checkpoint, and reset the enemies after checkpoint whose bullet were caught (bug: enemies you ignored wont be reset though).