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Though really outstanding graphics, the camera movement is connected to the center of the cube, causing it to jitter alot. Next time use a follow script with an offset and delay/lerp. There are basically no puzzles. THe first way of solving is the way for all puzzles...so the fun gets out quickly. It has potential, but likely that would have been for a bit longer Jam.

(+1)

I was late in joining the jam and only had 2 days to work on it.  For the camera, I did use a follow script but I should have locked the y axis movement. I forgot about that and only thought about it after the submission period ended. Its really frustrating how a lack of simple fix ruined the experience for a lot of people. I'll most likely add more levels and new way of puzzles after the jam has ended.

Thank you for the feedback.