Hi Sigma! This was a fun one, and I like the rolling puzzle cube concept. The environments looked good, and the level design seemed appropriate. The rolling cube behavior worked pretty well, but a couple times didn't line up quite with the switches which was troublesome. I also walked into a fence and it got buggy. But I was able to get through most of the early puzzles and one of the three-switch ones. The second three-switch puzzle didn't seem to trigger, even when my ghost went through each one. I think you have a strong foundation for something here, and I'd recommend putting the world on a grid, and mixing up the puzzles a bit. Your friend's music is sweet, good choice! Cool game, thanks for sharing!
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Glad you enjoyed my game and I'll be sure to check your game out too. I know I probably had to put a grid like system in this game but I thought it would make this game a whole lot more easier than it is. Right now people need to guess where the cube moves and all. But with a grid, it will be more easier than it is now. As for puzzles, I had a few more ideas on developing the puzzles but sadly didn't have enough time.
Thank you for the feedback!