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This is a fun little game! Although it's a bit shallow, it is insanely polished and there is great attention to detail (being able to press on screen buttons with key inputs, secondary mapping of pause to "p" to not kick webGL players out of fullscreen, arrows to help guide the player to the location of the next cassette) that make the experience enjoyable for the player. Art style and music are simplistic but at least consistent. I think you have a great grasp of what makes a game fun and this is great for a first game jam! Keep it up!

Well thanks! It really helps to know what did I do right, and I really appreciate the feedback.

(the music was by Mrthenoronha btw, if that's what you meant)

What's funny is that when testing, even if I knew I could press P to pause, I ended up pressing esc out of habit and going out of fullscreen... welp