Some things don't work. The fact that you absorb and soot the souls with the same key is confusing, souls that are being absorbed go straight and if you miss them you can't collect them, the shooting goes in the direction your character is moving and not the one the camera is facing, and it's frustrating. Also you can walk in mid air. Sorry if I listed all these problems this way, but these are important stuff that risk to make the game unpleasant. It could be an interesting game and the concept is nice. The visuals are awesome. I don't think it fits the theme well, the thing about taking and giving life to me doesn't really have much to do with rewind, and the restart of the levels is just a common mechanic. It has potential, just needs some shift of perspective towards the player experience